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TOG
2008
926views more  TOG 2008»
13 years 8 months ago
3D-modeling by ortho-image generation from image sequences
A semi-automatic approach is presented that enables the generation of a high-quality 3D model of a static object from an image sequence that was taken by a moving, uncalibrated co...
Thorsten Thormählen, Hans-Peter Seidel
SIGMETRICS
2002
ACM
130views Hardware» more  SIGMETRICS 2002»
13 years 8 months ago
Multiple-queue backfilling scheduling with priorities and reservations for parallel systems
We describe a new, non-FCFS policy to schedule parallel jobs on systems that may be part of a computational grid. Our algorithm continuously monitors the system (i.e., the intensi...
Barry G. Lawson, Evgenia Smirni
TOG
2002
118views more  TOG 2002»
13 years 8 months ago
Physically based modeling and animation of fire
We present a physically based method for modeling and animating fire. Our method is suitable for both smooth (laminar) and turbulent flames, and it can be used to animate the burn...
Duc Quang Nguyen, Ronald Fedkiw, Henrik Wann Jense...
CGF
2010
181views more  CGF 2010»
13 years 7 months ago
Matrix Trees
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
Nathan Andrysco, Xavier Tricoche
MIDDLEWARE
2010
Springer
13 years 7 months ago
The Gossple Anonymous Social Network
While social networks provide news from old buddies, you can learn a lot more from people you do not know, but with whom you share many interests. We show in this paper how to bui...
Marin Bertier, Davide Frey, Rachid Guerraoui, Anne...