A semi-automatic approach is presented that enables the generation of a high-quality 3D model of a static object from an image sequence that was taken by a moving, uncalibrated co...
We describe a new, non-FCFS policy to schedule parallel jobs on systems that may be part of a computational grid. Our algorithm continuously monitors the system (i.e., the intensi...
We present a physically based method for modeling and animating fire. Our method is suitable for both smooth (laminar) and turbulent flames, and it can be used to animate the burn...
Duc Quang Nguyen, Ronald Fedkiw, Henrik Wann Jense...
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
While social networks provide news from old buddies, you can learn a lot more from people you do not know, but with whom you share many interests. We show in this paper how to bui...