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CGF
2008
150views more  CGF 2008»
13 years 11 months ago
Compact, Fast and Robust Grids for Ray Tracing
The focus of research in acceleration structures for ray tracing recently shifted from render time to time to image, the sum of build time and render time, and also the memory foo...
Ares Lagae, Philip Dutré
CGF
2008
140views more  CGF 2008»
13 years 11 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
COMPGEOM
2000
ACM
14 years 3 months ago
A trace bound for the hereditary discrepancy
Let A be the incidence matrix of a set system with m sets and n points, m ≤ n, and let t = tr M, where M = AT A. Finally, let σ = tr M2 be the sum of squares of the elements of ...
Bernard Chazelle, Alexey Lvov
MMS
2008
13 years 10 months ago
Evalvid-RA: trace driven simulation of rate adaptive MPEG-4 VBR video
Due to the increasing deployment of conversational real-time applications like VoIP and videoconferencing, the Internet is today facing new challenges. Low end-to-end delay is a vi...
Arne Lie, Jirka Klaue
AVI
2004
14 years 4 days ago
A visual tool for tracing users' behavior in Virtual Environments
Although some guidelines (e.g., based on architectural principles) have been proposed for designing Virtual Environments (VEs), several usability problems can be identified only b...
Luca Chittaro, Lucio Ieronutti