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» Tracing Ray Differentials
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SIGGRAPH
2010
ACM
14 years 3 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
ICIP
2003
IEEE
15 years 18 days ago
Improved shading model in spectral-based ray tracing method
Myong-Young Lee, Cheol-Hee Lee, Ho-Keun Lee, Yeong...
ICFP
2008
ACM
14 years 11 months ago
Experience report: erlang in acoustic ray tracing
We investigated the relative merits of C++ and Erlang in the implementation of a parallel acoustic ray tracing algorithm for the U.S. Navy. We found a much smaller learning curve ...
Christian Convey, Andrew Fredricks, Christopher Ga...
CGI
2006
IEEE
14 years 5 months ago
Improving the Interval Ray Tracing of Implicit Surfaces
This paper presents a fast and reliable method to trim non-solution regions in an interval ray tracing process. The “trimming algorithm” uses interval analysis to perform rejec...
Jorge Flórez, Mateu Sbert, Miguel Án...
CGF
2008
112views more  CGF 2008»
13 years 11 months ago
ReduceM: Interactive and Memory Efficient Ray Tracing of Large Models
We present a novel representation and algorithm, ReduceM, for memory efficient ray tracing of large scenes. ReduceM exploits the connectivity between triangles in a mesh and decom...
Christian Lauterbach, Sung-Eui Yoon, Ming Tang, Di...