Sciweavers

2600 search results - page 84 / 520
» Tracking Complex Objects Using Graphical Object Models
Sort
View
EGITALY
2006
13 years 10 months ago
Implementing mesh-based approaches for deformable objects on GPU
These latest years witnessed an impressive improvement of graphics hardware both in terms of features and in terms of computational power. This improvement can be easily observed ...
Guido Ranzuglia, Paolo Cignoni, Fabio Ganovelli, R...
NIPS
2004
13 years 10 months ago
Joint Tracking of Pose, Expression, and Texture using Conditionally Gaussian Filters
We present a generative model and stochastic filtering algorithm for simultaneous tracking of 3D position and orientation, non-rigid motion, object texture, and background texture...
Tim K. Marks, John R. Hershey, J. Cooper Roddey, J...
SIGGRAPH
1998
ACM
14 years 1 months ago
Wires: A Geometric Deformation Technique
Finding effective interactive deformation techniques for complex geometric objects continues to be a challenging problem in modeling and animation. We present an approach that is ...
Karan Singh, Eugene Fiume
ICMCS
1999
IEEE
117views Multimedia» more  ICMCS 1999»
14 years 1 months ago
VHS to VRML: 3D Graphical Models from Video Sequences
Abstract-- We describe a method to completely automatically recover 3D scene structure together with a camera for each frame from a sequence of images acquired by an unknown camera...
Andrew Zisserman, Andrew W. Fitzgibbon, Geoffrey C...
OOIS
2000
Springer
14 years 15 days ago
Perspectives and Complex Aggregates
When we model a phenomenon we apply a perspective on the phenomenon. The perspective decides which properties we include in the model. It also decides how we conceive a phenomenon ...
Lars Kirkegaard Bækdal, Bent Bruun Kristense...