Sciweavers

413 search results - page 12 / 83
» Tracking Games in Mobile Networks
Sort
View
IPPS
2008
IEEE
14 years 2 months ago
A game theoretical data replication technique for mobile ad hoc networks
Adaptive replication of data items on servers of a mobile ad hoc network can alleviate access delays. The selection of data items and servers requires solving a constrained optimi...
Samee Ullah Khan, Anthony A. Maciejewski, Howard J...
ACMACE
2009
ACM
13 years 8 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
ICC
1997
IEEE
109views Communications» more  ICC 1997»
13 years 12 months ago
Modeling of Terminal Mobility to Evaluate the Number of Location Updates
Abstract: Since mobile user mobility behaviors can vary according to time periods, e.g. office-going/closing and office hours, the location management traffic load for tracking ...
Min Young Chung, Tai Suk Kim, Ho Shin Sho, Dan Keu...
TIFS
2008
149views more  TIFS 2008»
13 years 7 months ago
Secure Cooperation in Autonomous Mobile Ad-Hoc Networks Under Noise and Imperfect Monitoring: A Game-Theoretic Approach
In autonomous mobile ad-hoc networks, one major challenge is to stimulate cooperation among selfish nodes, especially when some nodes may be malicious. In this paper, we address co...
Wei Yu, K. J. Ray Liu
INFOCOM
2006
IEEE
14 years 1 months ago
Extracting a Mobility Model from Real User Traces
Abstract— Understanding user mobility is critical for simulations of mobile devices in a wireless network, but current mobility models often do not reflect real user movements. ...
Minkyong Kim, David Kotz, Songkuk Kim