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» Tracking Games in Mobile Networks
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ICDCSW
2005
IEEE
15 years 9 months ago
A Sensor-Based Tracking System Using Witnesses
— Search and rescue of people in emergency situations, e.g. lost hikers, stranded climbers, or injured skiers has been difficult due to lack of information about their location ...
Jyh-How Huang, Shivakant Mishra
124
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MWCN
2004
Springer
15 years 9 months ago
A Simple Privacy Extension for Mobile IPV6
In Mobile IPv6, each packet sent and received by a mobile node contains its home address. As a result, it is very easy for an eavesdropper or for a correspondent node to track the ...
Claude Castelluccia, Francis Dupont, Gabriel Monte...
141
Voted
AUTONOMICS
2008
ACM
15 years 5 months ago
Tracking and tracing containers through distributed sensor middleware
In a container transport system, wireless sensor networks (WSNs) can be used for monitoring products while they are being transported. To be commercially interesting, these WSNs m...
Klaas Thoelen, Sam Michiels, Wouter Joosen
152
Voted
PIMRC
2010
IEEE
15 years 1 months ago
Self-optimizing routing in MANETs with multi-class flows
In this paper we show how game theory and Gibbs sampling techniques can be used to design a self-optimizing algorithm for minimizing end-to-end delays for all flows in a multi-clas...
Pierre Coucheney, Bruno Gaujal, Corinne Touati
116
Voted
CORR
2008
Springer
115views Education» more  CORR 2008»
15 years 4 months ago
Playing With Population Protocols
Population protocols have been introduced as a model of sensor networks consisting of very limited mobile agents with no control over their own movement: A collection of anonymous ...
Olivier Bournez, Jérémie Chalopin, J...