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ACMACE
2005
ACM
14 years 1 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
ICRA
2007
IEEE
214views Robotics» more  ICRA 2007»
14 years 2 months ago
Triangulation Based Multi Target Tracking with Mobile Sensor Networks
Abstract— We study the problem of designing motionplanning and sensor assignment strategies for tracking multiple targets with a mobile sensor network. We focus on triangulation ...
Seema Kamath, Eric Meisner, Volkan Isler
HRI
2006
ACM
14 years 1 months ago
Effective team-driven multi-model motion tracking
Autonomous robots use sensors to perceive and track objects in the world. Tracking algorithms use object motion models to estimate the position of a moving object. Tracking effic...
Yang Gu, Manuela M. Veloso
WINET
2002
103views more  WINET 2002»
13 years 7 months ago
LeZi-Update: An Information-Theoretic Framework for Personal Mobility Tracking in PCS Networks
The complexity of the mobility tracking problem in a cellular environment has been characterized under an information-theoretic framework. Shannon's entropy measure is identif...
Amiya Bhattacharya, Sajal K. Das