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IUI
2012
ACM
12 years 5 months ago
Continuous recognition of one-handed and two-handed gestures using 3D full-body motion tracking sensors
In this paper we present a new bimanual markerless gesture interface for 3D full-body motion tracking sensors, such as the Kinect. Our interface uses a probabilistic algorithm to ...
Per Ola Kristensson, Thomas Nicholson, Aaron J. Qu...
CVPR
2004
IEEE
14 years 11 months ago
3D Head Tracking Based on Recognition and Interpolation Using a Time-of-Flight Depth Sensor
This paper describes a head-tracking algorithm that is based on recognition and correlation-based weighted interpolation. The input is a sequence of 3D depth images generated by a...
Carlo Tomasi, Salih Burak Göktürk
FGR
2002
IEEE
155views Biometrics» more  FGR 2002»
14 years 2 months ago
Model-Based Face Tracking for View-Independent Facial Expression Recognition
Facial expression recognition is necessary for designing any realistic human-machine interfaces. Previous published facial expression recognition systems achieve good recognition ...
Salih Burak Göktürk, Carlo Tomasi, Bernd...
FGR
2006
IEEE
148views Biometrics» more  FGR 2006»
14 years 3 months ago
Gait Tracking and Recognition Using Person-Dependent Dynamic Shape Model
Characteristics of the 2D shape deformation in human motion contain rich information for human identification and pose estimation. In this paper, we introduce a framework for sim...
Chan-Su Lee, Ahmed M. Elgammal
ICCV
2009
IEEE
1042views Computer Vision» more  ICCV 2009»
15 years 2 months ago
Activity Recognition using the velocity histories of tracked keypoints
We present an activity recognition feature inspired by human psychophysical performance. This feature is based on the velocity history of tracked keypoints. We present a generat...
Ross Messing, Chris Pal, Henry Kautz