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VR
2000
IEEE
127views Virtual Reality» more  VR 2000»
14 years 12 days ago
Physically-based Manipulation on the Responsive Workbench
This paper describes how a physical simulation can be integrated with our Responsive Workbench system to support complex assembly tasks involving multiple hands and users. Our sys...
Bernd Fröhlich, Henrik Tramberend, Andrew C. ...
JVCA
2002
180views more  JVCA 2002»
13 years 7 months ago
A programming environment for behavioural animation
Behavioural models offer the ability to simulate autonomous agents like organisms and living beings. Psychological studies have showed that the human behaviour can be described by...
Frédéric Devillers, Stéphane ...
IJKESDP
2010
117views more  IJKESDP 2010»
13 years 6 months ago
Constitution of Ms.PacMan player with critical-situation learning mechanism
Abstract— We previously proposed evolutionary fuzzy systems of playing Ms.PacMan for the competitions. As a consequence of the evolution, reflective action rules such that PacMa...
Hisashi Handa
RTAS
2011
IEEE
12 years 11 months ago
End-to-End Delay Analysis for Fixed Priority Scheduling in WirelessHART Networks
—The WirelessHART standard has been specifically designed for real-time communication between sensor and actuator devices for industrial process monitoring and control. End-toen...
Abusayeed Saifullah, You Xu, Chenyang Lu, Yixin Ch...
PAMI
2008
183views more  PAMI 2008»
13 years 8 months ago
Shape-and-Behavior Encoded Tracking of Bee Dances
Behavior analysis of social insects has garnered impetus in recent years and has led to some advances in fields like control systems, flight navigation etc. Manual labeling of ins...
Ashok Veeraraghavan, Rama Chellappa, Mandyam Srini...