The rapid need for high bandwidth and low latency communication in distributed real-time systems is driving system architects towards high-speed switches developed for high volume...
This paper describes a novel system for real-time video texture analysis. The system utilizes hardware to extract 2nd -order statistical features from video frames. These features ...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
Real-time embedded systems are increasingly being networked. In distributed real-time embedded applications, e.g., electric grid management and command and control applications, i...
We introduce an algorithm that consistently and accurately processes arbitrary intersections in tetrahedral meshes in real-time. The intersection surfaces are modeled up to the cu...
Daniel Bielser, Pascal Glardon, Matthias Teschner,...
Abstract--In this paper, we present a complete and practical algorithm for the approximation of level-set-based curve evolution suitable for real-time implementation. In particular...