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» Tracking Real-Time Systems Requirements
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SIGGRAPH
1999
ACM
14 years 17 days ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom
GLOBECOM
2008
IEEE
14 years 2 months ago
A Theory-Driven Distribution Algorithm for Peer-to-Peer Real Time Streaming
—Many distribution algorithms have been proposed up to now for P2P real time streaming. However, due to the lack of basic theoretical results and bounds, common sense and intuiti...
Lorenzo Bracciale, Francesca Lo Piccolo, Dario Luz...
CORR
2012
Springer
230views Education» more  CORR 2012»
12 years 4 months ago
RT-SLAM: A Generic and Real-Time Visual SLAM Implementation
Abstract. This article presents a new open-source C++ implementation to solve the SLAM problem, which is focused on genericity, versatility and high execution speed. It is based on...
Cyril Roussillon, Aurélien Gonzalez, Joan S...
DSRT
2005
IEEE
14 years 1 months ago
Modeling Real-Time Distributed Simulation Message Flow in an Open Network
Understanding the characteristics of information flow in large scale real-time distributed virtual simulations (RT-DVS) is important for the development of network services that a...
Dennis M. Moen, J. Mark Pullen
IWDC
2004
Springer
510views Communications» more  IWDC 2004»
14 years 1 months ago
On-Board RSVP: An Extension of RSVP to Support Real-Time Services in On-Board IP Networks
Abstract. The extension of Internet services to public transport passengers is slowly becoming inevitable. To this end, it is envisaged that high-speed local area networks will be ...
Muhammad Ali Malik, Salil S. Kanhere, Mahbub Hassa...