We propose a multi-object multi-camera framework for tracking large numbers of tightly-spaced objects that rapidly move in three dimensions. We formulate the problem of finding co...
Zheng Wu, Nickolay I. Hristov, Tyson L. Hedrick, T...
When pedestriansare observed using a view in the urban area, it is often difficultto track them because of the occlusions overlapped by roadside trees, traffic signs, advertising ...
In this paper, we propose a Boosted Interactively Distributed Particle Filter (BIDPF) to address the problem of automatic multi-object tracking in the application of player tracki...
A three-level method is proposed to achieve robust and real-time ball tracking in soccer videos. It includes object-, intra-trajectory-, and intertrajectory-level processing. Due t...
Xiaofeng Tong, Tao Wang, Wenlong Li, Yimin Zhang, ...
We introduce a new methodology to evaluate the perceived quality of video with variable physical quality. The methodology is then used to assess an existing guideline that high fr...
John D. McCarthy, Martina Angela Sasse, Dimitrios ...