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VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
14 years 7 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo
CVIU
2011
14 years 7 months ago
Markerless reconstruction and synthesis of dynamic facial expressions
In this paper we combine methods from the field of computer vision with surface editing techniques to generate animated faces, which are all in full correspondence to each other....
Dominik Sibbing, Martin Habbecke, Leif Kobbelt
154
Voted
PLDI
2011
ACM
14 years 6 months ago
Caisson: a hardware description language for secure information flow
Information flow is an important security property that must be incorporated from the ground up, including at hardware design time, to provide a formal basis for a system’s roo...
Xun Li 0001, Mohit Tiwari, Jason Oberg, Vineeth Ka...
SIGIR
2011
ACM
14 years 6 months ago
ViewSer: enabling large-scale remote user studies of web search examination and interaction
Web search behaviour studies, including eye-tracking studies of search result examination, have resulted in numerous insights to improve search result quality and presentation. Ye...
Dmitry Lagun, Eugene Agichtein
KDD
2008
ACM
165views Data Mining» more  KDD 2008»
16 years 4 months ago
Colibri: fast mining of large static and dynamic graphs
Low-rank approximations of the adjacency matrix of a graph are essential in finding patterns (such as communities) and detecting anomalies. Additionally, it is desirable to track ...
Hanghang Tong, Spiros Papadimitriou, Jimeng Sun, P...