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GECCO
2009
Springer
305views Optimization» more  GECCO 2009»
15 years 10 months ago
Evolving competitive car controllers for racing games with neuroevolution
Modern computer games are at the same time an attractive application domain and an interesting testbed for the evolutionary computation techniques. In this paper we apply NeuroEvo...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
NOSSDAV
2009
Springer
15 years 10 months ago
Probabilistic event resolution with the pairwise random protocol
Peer-to-peer distributed virtual environments (DVE's) distribute state tracking and state transitions. Many DVE's - such as online games - require ways to fairly determi...
John L. Miller, Jon Crowcroft
MM
2009
ACM
138views Multimedia» more  MM 2009»
15 years 10 months ago
WOW: wild-open warning for broadcast basketball video based on player trajectory
In basketball games, wild-open means that there is an offensive player not well defended by his/her opponents. The occurrence of wild-open usually implies the existence of a succe...
Ming-Hsiu Chang, Ming-Chun Tien, Ja-Ling Wu
PETRA
2009
ACM
15 years 10 months ago
Identifying people in camera networks using wearable accelerometers
We propose a system to identify people in a sensor network. The system fuses motion information measured from wearable accelerometer nodes with motion traces of each person detect...
Thiago Teixeira, Deokwoo Jung, Gershon Dublon, And...
CLUSTER
2008
IEEE
15 years 10 months ago
Live and incremental whole-system migration of virtual machines using block-bitmap
—In this paper, we describe a whole-system live migration scheme, which transfers the whole system run-time state, including CPU state, memory data, and local disk storage, of th...
Yingwei Luo, Binbin Zhang, Xiaolin Wang, Zhenlin W...