In order to enable intuitive physical interaction with autonomous robots as well as in collaborative multi-user virtual reality and teleoperation systems a deep understanding of h...
This paper describes how a physical simulation can be integrated with our Responsive Workbench system to support complex assembly tasks involving multiple hands and users. Our sys...
We explore the use of the non-dominant hand to control a virtual camera while the dominant hand performs other tasks in a virtual 3D scene. Two experiments and an informal study a...
We describe a robust real-time 3D tracking system of the extreme limbs of the upper human body, i.e., the hands and the face. The goal of the system is that it can be used as a per...
Jose Maria Buades Rubio, Francisco J. Perales L&oa...
We address the motion planning problem (open-loop trajectory design) for manipulating rigid bodies with permanent rolling contact without slipping. This problem is related in part...