We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time sys...
This paper reports the results of an experiment to compare three different selection techniques in a tabletop tangible augmented reality interface. Object selection is an importan...
Julian Looser, Mark Billinghurst, Raphael Grasset,...
— This paper proposes a method for identifying an object which contains an accelerometer out of many moving objects in the view of a stationary camera using motion data obtained ...
A novel approach for sensor planning, which incorporates multi-objective optimization principals into the autonomous design of sensing strategies, is presented. The study addresses...
The most common technique for resizing 3D objects in virtual environments is the use of 3D widgets. However, such techniques often exhibit usability problems due to difficulties i...