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3DIM
2003
IEEE
14 years 2 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
AMFG
2003
IEEE
163views Biometrics» more  AMFG 2003»
14 years 2 months ago
Pose Estimation using 3D View-Based Eigenspaces
In this paper we present a method for estimating the absolute pose of a rigid object based on intensity and depth viewbased eigenspaces, built across multiple views of example obj...
Louis-Philippe Morency, Patrik Sundberg, Trevor Da...
CHI
2000
ACM
14 years 1 months ago
Interacting with eye movements in virtual environments
Eye movement-based interaction offers the potential of easy, natural, and fast ways of interacting in virtual environments. However, there is little empirical evidence about the a...
Vildan Tanriverdi, Robert J. K. Jacob
IJCV
2008
191views more  IJCV 2008»
13 years 9 months ago
Searching for Complex Human Activities with No Visual Examples
Abstract We describe a method of representing human activities that allows a collection of motions to be queried without examples, using a simple and effective query language. Our ...
Nazli Ikizler, David A. Forsyth
ICMI
2000
Springer
190views Biometrics» more  ICMI 2000»
14 years 19 days ago
Virtual Mouse - Inputting Device by Hand Gesture Tracking and Recognition
In this paper, we develop a system to track and recognize hand motion in nearly real time. An important application of this system is to simulate mouse as a visual inputting device...
Changbo Hu, Lichen Liang, Songde Ma, Hanqing Lu