The goal of Reinforcement learning (RL) is to maximize reward (minimize cost) in a Markov decision process (MDP) without knowing the underlying model a priori. RL algorithms tend ...
In this paper we propose a model for human learning and decision making in environments of repeated Cliff-Edge (CE) interactions. In CE environments, which include common daily in...
Temporal difference (TD) algorithms are attractive for reinforcement learning due to their ease-of-implementation and use of "bootstrapped" return estimates to make effi...
Tracking is a major issue of virtual and augmented reality applications. Single object tracking on monocular video streams is fairly well understood. However, when it comes to mul...
We propose a method that rates the suitability of given templates for template-based tracking in real-time. This is important for applications with online template selection, such...