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VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
12 years 11 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo
CVPR
2004
IEEE
14 years 9 months ago
A Model for Dynamic Shape and Its Applications
Variation in object shape is an important visual cue for deformable object recognition and classification. In this paper, we present an approach to model gradual changes in the ?-...
Che-Bin Liu, Narendra Ahuja
CVPR
2005
IEEE
14 years 9 months ago
Space-Time Behavior Based Correlation
We introduce a behavior-based similarity measure which tells us whether two different space-time intensity patterns of two different video segments could have resulted from a simi...
Eli Shechtman, Michal Irani
CVPR
2006
IEEE
14 years 9 months ago
Off-road Path Following using Region Classification and Geometric Projection Constraints
We describe a realtime system for finding and tracking unstructured paths in off-road conditions. The system was designed as part of the recent Darpa Grand Challenge and was teste...
Yaniv Alon, Andras Ferencz, Amnon Shashua
CVPR
2006
IEEE
14 years 9 months ago
Unsupervised Bayesian Detection of Independent Motion in Crowds
While crowds of various subjects may offer applicationspecific cues to detect individuals, we demonstrate that for the general case, motion itself contains more information than p...
Gabriel J. Brostow, Roberto Cipolla