High-speed smooth and accurate visual tracking of objects in arbitrary, unstructured environments is essential for robotics and human motion analysis. However, building a system th...
A vision based technique for nonrigid control is presented that can be used for animation and video game applications. The user grasps a soft, squishable object in front of a came...
Abstract. The presence of noise renders the classical factorization method almost impractical for real-world multi-body motion tracking problems. The main problem stems from the ef...
In this paper we show that Ullman and Basri’s linear combination (LC) representation, which was originally proposed for alignment-based object recognition, can be used for outli...
: This paper presents a motion segmentation method useful for representing efficiently a video shot as a static mosaic of the background plus sequences of the objects moving in the...