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» Tracking of Multiple Faces for Human-Computer Interfaces and...
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ACMACE
2007
ACM
13 years 11 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
CHI
2000
ACM
13 years 11 months ago
Evaluation of eye gaze interaction
Eye gaze interaction can provide a convenient and natural addition to user-computer dialogues. We have previously reported on our interaction techniques using eye gaze [10]. While...
Linda E. Sibert, Robert J. K. Jacob
CHI
2000
ACM
13 years 11 months ago
Eye-hand co-ordination with force feedback
The term Eye-hand co-ordination refers to hand movements controlled with visual feedback and reinforced by hand contact with objects. A correct perspective view of a virtual envir...
Roland Arsenault, Colin Ware
HUC
2007
Springer
14 years 1 months ago
Haggle: Seamless Networking for Mobile Applications
This paper presents Haggle, an architecture for mobile devices that enables seamless network connectivity and application functionality in dynamic mobile environments. Current appl...
Jing Su, James Scott, Pan Hui, Jon Crowcroft, Eyal...
PG
2002
IEEE
14 years 8 days ago
Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...