In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
Despite the long history and consistent use of quantitative empirical methods to evaluate information visualization techniques and systems, our understanding of interface use rema...
In this paper we present a system level technique for mapping large, multiple-IP-block designs to channel-width constrained FPGAs. Most FPGA clustering tools [2, 3, 11] aim to red...
Complex applications, in particular Web applications, deal with a myriad of different concerns and some of them affect several others. The result is that these crosscutting concer...
Silvia E. Gordillo, Gustavo Rossi, Ana Moreira, Jo...
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...