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» Training Agents: An Architecture for Reusability
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AAI
1999
147views more  AAI 1999»
13 years 7 months ago
Animated Agents for Procedural Training in Virtual Reality: Perception, Cognition, and Motor Control
This paper describes Steve, an animated agent that helps students learn to perform physical, procedural tasks. The student and Steve cohabit a three-dimensional, simulated mock-up...
Jeff Rickel, W. Lewis Johnson
ATAL
1995
Springer
13 years 11 months ago
The Architecture of an Agent Building Shell
The agent view provides maybe the right level of abstraction for dealing with complex, distribblem-solving systems. It abstracts from aspects like the hardware or software platfor...
Mihai Barbuceanu, Mark S. Fox
KES
2006
Springer
13 years 7 months ago
Intelligent Environment for Training of Power Systems Operators
Training of operators has become an important problem to be faced by power systems: updating knowledge and skills. An operator must comprehend the physical operation of the process...
Gustavo Arroyo-Figueroa, Yasmín Herná...
WSC
2001
13 years 9 months ago
An agent architecture for implementing command and control in military simulations
In models of military operations it is important to include the Command and Control (C2) process in order to achieve a realistic simulation of a military force's behaviour an...
Colin R. Mason, James Moffat
AAAI
2007
13 years 10 months ago
An Integrated Development Environment and Architecture for Soar-Based Agents
It is well known how challenging is the task of coding complex agents for virtual environments. This difficulty in developing and maintaining complex agents has been plaguing com...
Ari Yakir, Gal A. Kaminka