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» Training Agents: An Architecture for Reusability
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IDEAL
2007
Springer
14 years 1 months ago
Skill Combination for Reinforcement Learning
Recently researchers have introduced methods to develop reusable knowledge in reinforcement learning (RL). In this paper, we define simple principles to combine skills in reinforce...
Zhihui Luo, David A. Bell, Barry McCollum
KBS
2007
100views more  KBS 2007»
13 years 7 months ago
A retraining methodology for enhancing agent intelligence
Data mining has proven a successful gateway for discovering useful knowledge and for enhancing business intelligence in a range of application fields. Incorporating this knowledg...
Andreas L. Symeonidis, Ioannis N. Athanasiadis, Pe...
AAMAS
2012
Springer
12 years 3 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
SASO
2008
IEEE
14 years 2 months ago
Hierarchical Organizations and a Supporting Software Architecture for Floating Car Data
The use of floating car data is an interesting method to monitor traffic. Vehicles act as local traffic sensors and data from individual vehicles is aggregated into higher-leve...
Robrecht Haesevoets, Danny Weyns, Tom Holvoet, Wou...
ICAI
2003
13 years 9 months ago
Collaborative Agents for C2 Teamwork Simulation
– Existing team training software often requires that trainees be organized as physical teams and the members of the same team be trained at the same time. To demonstrate that te...
Dianxiang Xu, Michael S. Miller, Richard A. Volz, ...