Unlike traditional game playing, General Game Playing is concerned with agents capable of playing classes of games. Given the rules of an unknown game, the agent is supposed to pla...
An adaptive boosting ensemble algorithm for classifying homogeneous distributed data streams is presented. The method builds an ensemble of classifiers by using Genetic Programmi...
Gianluigi Folino, Clara Pizzuti, Giandomenico Spez...
A Half-Against-Half (HAH) multi-class SVM is proposed in this paper. Unlike the commonly used One-Against-All (OVA) and One-Against-One (OVO) implementation methods, HAH is built ...
Abstract. In this work, algorithms are developed and evaluated to detect physical activities from data acquired using five small biaxial accelerometers worn simultaneously on di...
Recently Viola et al. have introduced a rapid object detection scheme based on a boosted cascade of simple feature classifiers. In this paper we introduce and empirically analysis ...
Rainer Lienhart, Alexander Kuranov, Vadim Pisarevs...