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AMDO
2006
Springer
13 years 9 months ago
Interactive Soft Object Simulation with Quadratic Finite Elements
Abstract. We present a new method to simulate deformable volumetric objects interactively using finite elements. With quadratic basis functions and a non-linear strain tensor, we a...
Johannes Mezger, Wolfgang Straßer
NIPS
2003
13 years 8 months ago
Decoding V1 Neuronal Activity using Particle Filtering with Volterra Kernels
Decoding is a strategy that allows us to assess the amount of information neurons can provide about certain aspects of the visual scene. In this study, we develop a method based o...
Ryan Kelly, Tai Sing Lee
ICML
2010
IEEE
13 years 8 months ago
Learning Fast Approximations of Sparse Coding
In Sparse Coding (SC), input vectors are reconstructed using a sparse linear combination of basis vectors. SC has become a popular method for extracting features from data. For a ...
Karol Gregor, Yann LeCun
DAGM
2010
Springer
13 years 7 months ago
Complex Motion Models for Simple Optical Flow Estimation
The selection of an optical flow method is mostly a choice from among accuracy, efficiency and ease of implementation. While variational approaches tend to be more accurate than lo...
Claudia Nieuwenhuis, Daniel Kondermann, Christoph ...
PROCEDIA
2010
103views more  PROCEDIA 2010»
13 years 2 months ago
The Deflated Relaxed Incomplete Cholesky CG method for use in a real-time ship simulator
Ship simulators are used for training purposes and therefore have to calculate realistic wave patterns around the moving ship in real time. We consider a wave model that is based ...
E. van't Wout, M. B. van Gijzen, A. Ditzel, Auke v...