Sciweavers

1147 search results - page 99 / 230
» Transformation of Access Rights
Sort
View
COR
2006
84views more  COR 2006»
13 years 8 months ago
Stability and interaction in flatline games
Starting from a given one-shot game played by a finite population of agents living in flatline, a circular or constrained grid structured by the classical definitions of neighborh...
Alexander Mehlmann
JVCIR
2006
88views more  JVCIR 2006»
13 years 8 months ago
Morphological wavelet-based stereo image coders
In this paper, we propose a family of novel stereoscopic image coders based on morphological coding and a block-based disparity compensation algorithm. The proposed schemes employ...
J. N. Ellinas, M. S. Sangriotis
IJMMS
2007
114views more  IJMMS 2007»
13 years 8 months ago
A fuzzy physiological approach for continuously modeling emotion during interaction with play technologies
The popularity of computer games has exploded in recent years, yet methods of evaluating user emotional state during play experiences lag far behind. There are few methods of asse...
Regan L. Mandryk, M. Stella Atkins
IS
2007
13 years 8 months ago
Improving process models by discovering decision points
Workflow management systems (WfMS) are widely used by business enterprises as tools for administrating, automating and scheduling the business process activities with the availab...
Sharmila Subramaniam, Vana Kalogeraki, Dimitrios G...
IVC
2007
176views more  IVC 2007»
13 years 8 months ago
Kernel-based distance metric learning for content-based image retrieval
ct 8 For a specific set of features chosen for representing images, the performance of a content-based image retrieval (CBIR) system 9 depends critically on the similarity or diss...
Hong Chang, Dit-Yan Yeung