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TOG
2002
123views more  TOG 2002»
13 years 7 months ago
A user interface for interactive cinematic shadow design
Placing shadows is difficult task since shadows depend on the relative positions of lights and objects in an unintuitive manner. To simplify the task of the modeler, we present a ...
Fabio Pellacini, Parag Tole, Donald P. Greenberg
IUI
2003
ACM
14 years 19 days ago
Tool support for designing nomadic applications
Model-based approaches can be useful when designing nomadic applications, which can be accessed through multiple interaction s. Various models and levels of abstraction can be con...
Giulio Mori, Fabio Paternò, Carmen Santoro
APN
2000
Springer
13 years 11 months ago
User Interface Prototyping Based on UML Scenarios and High-Level Petri Nets
: In this paper, we suggest a requirement engineering process that generates a user interface prototype from scenarios and yields a formal specification of the system in form of a ...
Mohammed Elkoutbi, Rudolf K. Keller
EICS
2010
ACM
14 years 14 days ago
Self-explanatory user interfaces by model-driven engineering
Modern User Interfaces (UI) must deal with the increasing complexity of applications as well as new features such as the capacity of UIs to be dynamically adapted to the context o...
Alfonso García Frey
EICS
2010
ACM
13 years 9 months ago
Xplain: an editor for building self-explanatory user interfaces by model-driven engineering
Modern User Interfaces (UI) must deal with the increasing complexity of applications in terms of functionality as well as new properties as plasticity. The plasticity of a UI deno...
Alfonso García Frey, Gaëlle Calvary, S...