This paper suggests using discrete feature displacements and optical flow simultaneously to determine the camera motion and its velocity. This is advantageous when the number of ...
Developers perform small-scale reuse tasks to save time and to increase the quality of their code, but due to their small scale, the costs of such tasks can quickly outweigh their...
A new technique is presented for computing 3D scene structure from point and line features in monocular image sequences. Unlike previous methods, the technique guarantees the comp...
Following (Blitzer et al., 2006), we present an application of structural correspondence learning to non-projective dependency parsing (McDonald et al., 2005). To induce the corre...
A family of structure from motion algorithms called the factorization method has been recently developed from the orthographic projection model to the afJine camera model [23, i6,...