Games are used to evaluate and advance Multiagent and Artificial Intelligence techniques. Most of these games are deterministic with perfect information (e.g. Chess and Checkers)....
Extensive research on mobile agents has been rife with the growing interests in network computing. In this paper, we have discussed a mobile multi-agent-based framework to address ...
Romit Roy Choudhury, Somprakash Bandyopadhyay, Kri...
In many multiagent settings, a decision must be made based on the preferences of multiple agents, and agents may lie about their preferences if this is to their benefit. In mechan...
We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
We consider a setting in which a principal seeks to induce an adaptive agent to select a target action by providing incentives on one or more actions. The agent maintains a belief...
Yiling Chen, Jerry Kung, David C. Parkes, Ariel D....