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CORR
2004
Springer
177views Education» more  CORR 2004»
13 years 9 months ago
Typestate Checking and Regular Graph Constraints
We introduce regular graph constraints and explore their decidability properties. The motivation for regular graph constraints is 1) type checking of changing types of objects in ...
Viktor Kuncak, Martin C. Rinard
SODA
2003
ACM
133views Algorithms» more  SODA 2003»
13 years 10 months ago
Integrality ratio for group Steiner trees and directed steiner trees
The natural relaxation for the Group Steiner Tree problem, as well as for its generalization, the Directed Steiner Tree problem, is a flow-based linear programming relaxation. We...
Eran Halperin, Guy Kortsarz, Robert Krauthgamer, A...
WSCG
2004
152views more  WSCG 2004»
13 years 10 months ago
Interactive Solid Texturing using Point-based Multiresolution Representations
This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...
ISVD
2007
IEEE
14 years 3 months ago
Apollonius diagrams and the Representation of Sounds and Music
We introduce the use of weighted medial graph structures to represent sounds and musical events. Such structures permit the building of hierarchical neighborhood relationships (sy...
Alex McLean, Frederic F. Leymarie, Geraint A. Wigg...
SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
14 years 3 months ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...