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124
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MM
2009
ACM
172views Multimedia» more  MM 2009»
15 years 9 months ago
A demonstration of MobiTree: progressive 3D tree models streaming on mobile clients
We demonstrate MobiTree, a system we built that allows progressive streaming and rendering of 3D tree models on a mobile phone. MobiTree enables user to retrieve not only typical ...
Andra Doran, Sebastien Mondet, Romulus Grigoras, G...
128
Voted
GD
2003
Springer
15 years 8 months ago
HexGraph: Applying Graph Drawing Algorithms to the Game of Hex
Hex is a classic board game for two players. There exists an intuitive mapping of the state of a hex game onto a graph. The motivation of the work presented in this paper was to cr...
Colin Murray, Carsten Friedrich, Peter Eades
SOFSEM
2007
Springer
15 years 9 months ago
Competitive Maintenance of Minimum Spanning Trees in Dynamic Graphs
Abstract. We consider the problem of maintaining a minimum spanning tree within a graph with dynamically changing edge weights. An online algorithm is confronted with an input sequ...
Miroslaw Dynia, Miroslaw Korzeniowski, Jaroslaw Ku...
102
Voted
JGT
2007
99views more  JGT 2007»
15 years 2 months ago
Backbone colorings for graphs: Tree and path backbones
We introduce and study backbone colorings, a variation on classical vertex colorings: Given a graph G = (V, E) and a spanning subgraph H of G (the backbone of G), a backbone color...
Hajo Broersma, Fedor V. Fomin, Petr A. Golovach, G...
157
Voted
COMBINATORICA
2010
15 years 6 days ago
A randomized embedding algorithm for trees
In this paper, we propose a simple and natural randomized algorithm to embed a tree T in a given graph G. The algorithm can be viewed as a "self-avoiding tree-indexed random ...
Benny Sudakov, Jan Vondrák