This paper presents a two-stage compression method for accelerating GPU-based volume rendering of time-varying scalar data. Our method aims at reducing transfer time by compressin...
In this paper, we present an efficient system for action recognition from very short sequences. For action recognition typically appearance and/or motion information of an action ...
This paper presents a learning based approach to tracking articulated human body motion from a single camera. In order to address the problem of pose ambiguity, a one-to-many mappi...
We propose a region-based foreground object segmentation method capable of dealing with image sequences containing noise, illumination variations and dynamic backgrounds (as often...
We consider the following scenario. A point robot is placed at some start location ¡ in a 2dimensional scene containing oriented rectangular obstacles. The robot must repeatedly ...