We propose an approach to overcome the two main challenges
of 3D multiview object detection and localization:
The variation of object features due to changes in the viewpoint
an...
We prove tight bounds on the complexity of bisectors and Voronoi diagrams on so-called realistic terrains, under the geodesic distance. In particular, if n denotes the number of tr...
It is well known that the Delaunay Triangulation is a spanner graph of its vertices. In this paper we show that any bounded aspect ratio triangulation in two and three dimensions ...
We propose a new two-dimensional meshing algorithm called PINW able to generate meshes that accurately approximate the distance between any two domain points by paths composed onl...
Pritam Ganguly, Stephen A. Vavasis, Katerina D. Pa...
Complexity bounds for algorithms for robotic motion and manipulation can be misleading when they are constructed with pathological `worst-case' scenarios that rarely appear i...