A visibility algorithm for triangulated panoramas is proposed. The algorithm can correctly resolve the visibility without making use of any depth information. It is especially usef...
We present a fast, memory efficient algorithm that generates a manifold triangular mesh S passing through a set of unorganized points P R3 . Nothing is assumed about the geometry,...
In this paper a new method for the combination of 2D GIS vector data and 2.5D DTM represented by triangulated irregular networks (TIN) to derive integrated triangular 2.5D object-b...
We show it is possible to tile three-dimensional space using only tetrahedra with acute dihedral angles. We present several constructions to achieve this, including one in which a...
Abstract. In this paper we introduce an unified framework for topological manipulation on triangulated 2manifolds with or without boundary. We show that there are two kinds of prim...