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IJCAI
2003
13 years 8 months ago
A Continuation Method for Nash Equilibria in Structured Games
We describe algorithms for computing Nash equilibria in structured game representations, including both graphical games and multi-agent influence diagrams (MAIDs). The algorithms...
Ben Blum, Christian R. Shelton, Daphne Koller
SCANGIS
2003
13 years 8 months ago
Matching of Datasets
A multiple representation database contains several geographic datasets defined at different resolutions covering the same area. Objects within the different datasets that repre...
Mats Dunkars
USENIX
2003
13 years 8 months ago
In-Place Rsync: File Synchronization for Mobile and Wireless Devices
The open-source rsync utility reduces the time and bandwidth required to update a file across a network. Rsync uses an interactive protocol that detects changes in a file and se...
David Rasch, Randal C. Burns
AAAI
1993
13 years 8 months ago
Complexity Analysis of Real-Time Reinforcement Learning
This paper analyzes the complexity of on-line reinforcement learning algorithms, namely asynchronous realtime versions of Q-learning and value-iteration, applied to the problem of...
Sven Koenig, Reid G. Simmons
AIPS
1996
13 years 8 months ago
A Candidate Set Based Analysis of Subgoal Interactions in Conjunctive Goal Planning
Subgoal interactions have received considerable attention in AI Planning. Earlier analyses by Korf [11] and Joslin and Roach [6] were done in terms of the topology of the space of...
Subbarao Kambhampati, Laurie H. Ihrig, Biplav Sriv...