In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
This paper presents a method to extract skeletons using examples. Our method is based on the observation that many deformations in real world applications are isometric or near is...
The algorithms of computational geometry are designed for a machine model with exact real arithmetic. Substituting floating-point arithmetic for the assumed real arithmetic may c...
Lutz Kettner, Kurt Mehlhorn, Sylvain Pion, Stefan ...
In this paper we present a probabilistic framework for the reduction in the uncertainty of a moving robot pose during exploration by using a second robot to assist. A Monte Carlo ...
Ioannis M. Rekleitis, Gregory Dudek, Evangelos E. ...
This paper presents an approach to the problem of controlling the configuration of a team of mobile agents equipped with cameras so as to optimize the quality of the estimates de...