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ESA
2004
Springer
117views Algorithms» more  ESA 2004»
14 years 1 months ago
Classroom Examples of Robustness Problems in Geometric Computations
The algorithms of computational geometry are designed for a machine model with exact real arithmetic. Substituting floating-point arithmetic for the assumed real arithmetic may c...
Lutz Kettner, Kurt Mehlhorn, Sylvain Pion, Stefan ...
ICASSP
2011
IEEE
12 years 11 months ago
A novel algorithm for occlusions and perspective effects using a 3D object process
In this paper, we introduce a novel probabilistic approach to handle occlusions and perspective effects. The proposed method is an object based method embedded in a marked point p...
Ahmed Gamal-Eldin, Xavier Descombes, Josiane Zerub...

Publication
353views
14 years 6 months ago
Shape from Shading with Perspective Projection
Most conventional SFS (shape from shading) algorithms have been developed under the assumption of orthographic projection. However, the assumption is not valid when an object is no...
Kyoung Mu Lee (Seoul National University), C.-C. J...
COMPGEOM
2005
ACM
13 years 9 months ago
On the exact computation of the topology of real algebraic curves
We consider the problem of computing a representation of the plane graph induced by one (or more) algebraic curves in the real plane. We make no assumptions about the curves, in p...
Raimund Seidel, Nicola Wolpert
IJVR
2008
106views more  IJVR 2008»
13 years 7 months ago
Improved View Frustum Culling Technique for Real-Time Virtual Heritage Application
Real-time virtual heritage application is normally executed with a high performance computer system. This is due to the complexity and highly computational cost which makes such sy...
Mohd Shahrizal Sunar, Abdullah Mohd Zin, Tengku M....