We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
Sensor networks are one important building block towards the realisation of context-aware applications. Suitable communication protocols and middleware solutions are necessary to ...
Using a directed acyclic graph (dag) model of algorithms, we solve a problem related to precedenceconstrained multiprocessor schedules for array computations: Given a sequence of ...
With the development of high speed computer networks, video service on the Web has huge market potential in that the video service can be provided to subscribers with greater time ...
We propose an energy-aware video streaming system for portable computing devices, in which the video can be played back for the specified duration within the remaining battery am...
Morihiko Tamai, Tao Sun, Keiichi Yasumoto, Naoki S...