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ATAL
2006
Springer
14 years 10 days ago
Temporal qualitative coalitional games
Qualitative Coalitional Games (QCGs) are a version of coalitional games in which an agent's desires are represented as goals which are either satisfied or unsatisfied, and ea...
Thomas Ågotnes, Wiebe van der Hoek, Michael ...
ICSE
2003
IEEE-ACM
14 years 8 months ago
Detailing Architectural Design in the Tropos Methodology
Software systems development happens within a context which organizational processes are wellestablished. Hence, software needs to be built with flexible architectures based in so...
Carla T. L. L. Silva, Jaelson Brelaz de Castro, Jo...
HICSS
2003
IEEE
160views Biometrics» more  HICSS 2003»
14 years 1 months ago
Digital Documents and Media
People need to find, work with, and put together information. Diverse activities, such as scholarly research, comparison shopping, and entertainment involve collecting and connect...
Michael A. Shepherd
ATAL
2008
Springer
13 years 10 months ago
Exploiting locality of interaction in factored Dec-POMDPs
Decentralized partially observable Markov decision processes (Dec-POMDPs) constitute an expressive framework for multiagent planning under uncertainty, but solving them is provabl...
Frans A. Oliehoek, Matthijs T. J. Spaan, Shimon Wh...
ATAL
2010
Springer
13 years 9 months ago
Aggregation-mediated collective perception and action in a group of miniature robots
We introduce a novel case study in which a group of miniaturized robots screen an environment for undesirable agents, and destroy them. Because miniaturized robots are usually end...
Grégory Mermoud, Loïc Matthey, William...