This paper discusses the design of a working system that visually recognizes hand gestures for the control of a window based user interface. We present a method for tracking the fi...
This paper presents a method for real-time 3D hand tracking in images acquired by a calibrated, possibly moving stereoscopic rig. The proposed method consists of a collection of t...
In dynamic scenes with occluding objects many features need to be tracked for a robust real-time camera pose estimation. An open problem is that tracking too many features has a ne...
To become robust, a tracking algorithm must be able to support uncertainty and ambiguity often inherently present in the data in form of occlusion and clutter. This comes usually ...
This paper presents a real time estimation method of the three dimensional trajectory of a fingertip. Pointing with the finger is indeed a natural gesture for Human Computer Inte...