This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
Lower envelopes are fundamental structures in computational geometry, which have many applications, such as computing general Voronoi diagrams and performing hidden surface removal...
Differential quantities, including normals, curvatures, principal directions, and associated matrices, play a fundamental role in geometric processing and physics-based modeling. ...
The Mid-Ocean Studio, Brown University’s SHAPE lab, and Goldsmiths College are collaborating on a prototype system for the automatic evolution of biomimetic sculpture using stru...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
Recent years have witnessed dramatic growth in the use of subdivision schemes for graphical modeling and animation, especially for the representation of smooth, oftentimes complex...