Surface registration is a fundamental step in the reconstruction of three-dimensional objects. While there are several fast and reliable methods to align two surfaces, the tools a...
Andrea Torsello, Emanuele Rodola, Andrea Albarelli
The aim of this paper is to study the feasibility of using (irreversible) entropy production as driving force for a moving mesh. Such a method should be able to capture or track p...
Segmentation of video objects from background is a popular computer vision problem and has many important applications. Most existing methods are either computationally expensive ...
The time varying human multijoint arm dynamics can be modeled by two factors, simplified musculoskeletal dynamics and the uncertainty factor consisting of measurement noises and m...
In this paper, we present a new approach for viewinvariant action recognition using constraints derived from the eigenvalues of planar homographies associated with triplets of bod...