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IJCAI
2007
13 years 9 months ago
Augmented Experiment: Participatory Design with Multiagent Simulation
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
Toru Ishida, Yuu Nakajima, Yohei Murakami, Hideyuk...
NIPS
2008
13 years 9 months ago
An Online Algorithm for Maximizing Submodular Functions
We present an algorithm for solving a broad class of online resource allocation . Our online algorithm can be applied in environments where abstract jobs arrive one at a time, and...
Matthew J. Streeter, Daniel Golovin
TLT
2010
124views more  TLT 2010»
13 years 6 months ago
Bootstrapping a Culture of Sharing to Facilitate Open Educational Resources
—It seems self-evident that life for teachers would be simplified if there existed a large corpus of relevant resources that was available for them to reuse and for inquisitive s...
Hugh C. Davis, Leslie Carr, Jessie M. N. Hey, Yvon...
CVPR
2012
IEEE
11 years 10 months ago
Seeded watershed cut uncertainty estimators for guided interactive segmentation
Watershed cuts are among the fastest segmentation algorithms and therefore well suited for interactive segmentation of very large 3D data sets. To minimize the number of user inte...
Christoph N. Straehle, Ullrich Köthe, Graham ...
CVPR
2007
IEEE
14 years 9 months ago
Filtered Component Analysis to Increase Robustness to Local Minima in Appearance Models
Appearance Models (AM) are commonly used to model appearance and shape variation of objects in images. In particular, they have proven useful to detection, tracking, and synthesis...
Fernando De la Torre, Alvaro Collet, Manuel Quero,...