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VRST
2010
ACM
13 years 5 months ago
Augmentation techniques for efficient exploration in head-mounted display environments
Physical characteristics and constraints of today's head-mounted displays (HMDs) often impair interaction in immersive virtual environments (VEs). For instance, due to the li...
Benjamin Bolte, Gerd Bruder, Frank Steinicke, Klau...
CHI
2005
ACM
14 years 7 months ago
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Are the object manipulation techniques traditionally used in head?mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differe...
Stephen Voida, Mark Podlaseck, Rick Kjeldsen, Clau...
IJRR
2002
92views more  IJRR 2002»
13 years 7 months ago
On Fitted Stratified and Semi-Stratified Geometric Manipulation Planning with Fingertip Relocations
This paper presents two object manipulation planning methods based on fitted stratified and semi-stratified approaches using finger relocations. The problem is discussed in the fr...
István Harmati, Béla Lantos, Shahram...
SIGGRAPH
1995
ACM
13 years 11 months ago
Interactive physically-based manipulation of discrete/continuous models
Physically-based modeling has been used in the past to support a variety of interactive modeling tasks including free-form surface design, mechanism design, constrained drawing, a...
Mikako Harada, Andrew P. Witkin, David Baraff
UIST
2004
ACM
14 years 28 days ago
Multi-finger gestural interaction with 3d volumetric displays
Volumetric displays provide interesting opportunities and challenges for 3D interaction and visualization, particularly when used in a highly interactive manner. We explore this a...
Tovi Grossman, Daniel Wigdor, Ravin Balakrishnan