In this paper a novel H.264 multiple description technique is proposed. The coding approach is based on the redundant slice representation option, defined in the H.264 standard. In...
Sketch-based user interfaces provide a more direct and convenient way for interacting with computers, especially for performing graphical tasks. Most computer programs provide a m...
We propose new analytical formulations of bounded blending operations for the function-based constructive shape modeling. The blending set operations are defined using R-functions...
Galina Pasko, Alexander A. Pasko, Tosiyasu L. Kuni...
Both texture maps and procedural shaders suffer from rendering artifacts during minification. Unlike texture maps, there exist no good automatic method to antialias procedural shad...
In this paper we present a genetic algorithm-based heuristic for solving the set partitioning problem (SPP). The SPP is an important combinatorial optimisation problem used by man...