Unlike traditional game playing, General Game Playing is concerned with agents capable of playing classes of games. Given the rules of an unknown game, the agent is supposed to pla...
This paper proposes a methodology for designing a class of algorithms for computing functions in dynamic distributed systems in which communication channels and processes may ceas...
We introduce a new class of control problems in which the gain depends on the solution of a stochastic differential equation reflected at the boundary of a bounded domain, along d...
— The delay limited capacity of an ad hoc wireless network confined to a finite region is investigated. A transmission and relaying strategy making use of the nodes’ motion t...
We propose a new service discipline, called the RateControlledStatic-Priority (RCSP) queueingdiscipline, that can provide throughput, delay, delay jitter, and loss free guarantees...