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PKDD
2009
Springer
107views Data Mining» more  PKDD 2009»
14 years 3 months ago
Neural Networks for State Evaluation in General Game Playing
Unlike traditional game playing, General Game Playing is concerned with agents capable of playing classes of games. Given the rules of an unknown game, the agent is supposed to pla...
Daniel Michulke, Michael Thielscher
ICDCS
2007
IEEE
14 years 3 months ago
Self-Similar Algorithms for Dynamic Distributed Systems
This paper proposes a methodology for designing a class of algorithms for computing functions in dynamic distributed systems in which communication channels and processes may ceas...
K. Mani Chandy, Michel Charpentier
SIAMCO
2008
116views more  SIAMCO 2008»
13 years 9 months ago
Optimal Reflection of Diffusions and Barrier Options Pricing under Constraints
We introduce a new class of control problems in which the gain depends on the solution of a stochastic differential equation reflected at the boundary of a bounded domain, along d...
Bruno Bouchard
INFOCOM
2003
IEEE
14 years 2 months ago
Delay Limited Capacity of Ad hoc Networks: Asymptotically Optimal Transmission and Relaying Strategy
— The delay limited capacity of an ad hoc wireless network confined to a finite region is investigated. A transmission and relaying strategy making use of the nodes’ motion t...
Eugene Perevalov, Rick S. Blum
INFOCOM
1993
IEEE
14 years 1 months ago
Rate-Controlled Static-Priority Queueing
We propose a new service discipline, called the RateControlledStatic-Priority (RCSP) queueingdiscipline, that can provide throughput, delay, delay jitter, and loss free guarantees...
Hui Zhang, Domenico Ferrari