Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...
We propose a new storage model called MBSM (Multiresolution Block Storage Model) for laying out tables on disks. MBSM is intended to speed up operations such as scans that are typ...
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
A major research goal for compilers and environments is the automatic derivation of tools from formal specifications. However, the formal model of the language is often inadequat...
Single system image(SSI) systems have been the mainstay of high-performance computing for many years. SSI requires the integration and aggregation of all types of resources in a c...