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CGF
2008
138views more  CGF 2008»
13 years 7 months ago
Geometry-Aware Framebuffer Level of Detail
This paper introduces a framebuffer level of detail algorithm for controlling the pixel workload in an interactive rendering application. Our basic strategy is to evaluate the sha...
Lei Yang, Pedro V. Sander, Jason Lawrence
JCP
2006
115views more  JCP 2006»
13 years 7 months ago
Fault Tolerance in a Multi-Layered DRE System: A Case Study
Dynamic resource management is a crucial part of the infrastructure for emerging distributed real-time embedded systems, responsible for keeping mission-critical applications opera...
Paul Rubel, Joseph P. Loyall, Richard E. Schantz, ...
MTA
2006
93views more  MTA 2006»
13 years 7 months ago
A multi-threshold online smoothing technique for variable rate multimedia streams
Variable bit rate (VBR) compression for media streams allocates more bits to complex scenes and fewer bits to simple scenes. This results in a higher and more uniform visual and au...
Roger Zimmermann, Cyrus Shahabi, Kun Fu, Mehrdad J...
TKDE
2008
169views more  TKDE 2008»
13 years 7 months ago
A Cost-Based Approach to Adaptive Resource Management in Data Stream Systems
Data stream management systems need to control their resources adaptively since stream characteristics and query workload may vary over time. In this paper we investigate an approa...
Michael Cammert, Jürgen Krämer, Bernhard...
CN
2002
127views more  CN 2002»
13 years 7 months ago
Optimal policy for label switched path setup in MPLS networks
An important aspect in designing a multiprotocol label switching (MPLS) network is to determine an initial topology and to adapt it to the traffic load. A topology change in an MP...
Tricha Anjali, Caterina M. Scoglio, Jaudelice Cava...