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AICT
2006
IEEE
123views Communications» more  AICT 2006»
14 years 15 days ago
Issues related to Development of Wireless Peer-to-Peer Games in J2ME
This paper describes and discusses challenges related to development of peer-to-peer games in J2ME using the available Bluetooth API (JSR82). By using Bluetooth on wireless device...
Alf Inge Wang, Michael Sars Norum, Carl-Henrik Wol...
ICPP
2009
IEEE
14 years 3 months ago
Run to Potential: Sweep Coverage in Wireless Sensor Networks
—Wireless sensor networks have become a promising technology in monitoring physical world. In many applications with wireless sensor networks, it is essential to understand how w...
Min Xi, Kui Wu, Yong Qi, Jizhong Zhao, Yunhao Liu,...
ISCA
2009
IEEE
161views Hardware» more  ISCA 2009»
14 years 3 months ago
AnySP: anytime anywhere anyway signal processing
In the past decade, the proliferation of mobile devices has increased at a spectacular rate. There are now more than 3.3 billion active cell phones in the world—a device that we...
Mark Woh, Sangwon Seo, Scott A. Mahlke, Trevor N. ...
ISORC
2005
IEEE
14 years 2 months ago
Heterogeneous Adaptive Component-Based Applications with Adaptive.Net
Adaptation to changing environmental conditions is a major challenge for most distributed applications. The service-oriented programming paradigm leads to an increasing number of ...
Andreas Rasche, Marco Puhlmann, Andreas Polze
ICRA
2002
IEEE
187views Robotics» more  ICRA 2002»
14 years 1 months ago
Trajectory Planning using Reachable-State Density Functions
:This paper presents a trajectory planning algorithm for mobile robots which may be subject to kinodynamic constraints. Using computational methods from noncommutative harmonic ana...
Richard Mason, Joel W. Burdick